
1. Obtenha os dois ficheiros
Relinker e bibliotecas anfitriãs correspondentes do lançamento oficial.
Página de transferênciav0.1.2 · 14/10/2026 · Última sincronização 18/10/2026, 14:24 UTC
Os ficheiros ficam em boykopovar/AnyPS5 Releases · libs 90.23% · shaders 100%

Do nosso instantâneo · verificado 11/10/2026 · 33 títulos. Não é uma loja.

PPSA99666
Levels, menus and saves at about 35 fps on Windows; E1M1 reached on Linux.

PPSA22520
Plays at about 60 fps with sound on Windows.

PPSA21402
Plays at about 60 fps with sound on Windows.

PPSA02929
Official table: in game, playable on Windows at 60 / 36 fps on the two developer machines.

PPSA05324
Sonic 1 plays at full speed on a Linux test build.

PPSA01341 · PPSA01342
Menus and first level; about 2 fps on a patched Linux stack.

PPSA28997
Gameplay to the first boss on Windows; crashes often.

PPSA04264 · PPSA04263
Prologue played at about 27 fps on a testing branch.

PPSA17221 · PPSA19639
Preview build in a world at about 21–31 fps.

PPSA21564 · PPSA21567
Gameplay reached on a testing branch, about 3–19 fps.

PPSA03306
Several areas at 44–52 fps with a patch.

PPSA36082
Hub gameplay at about 24 fps on a test build.

PPSA12544
First areas at about 60 fps with extra patches.

PPSA05684
First level runs on Linux, with stutter.

PPSA14632
Starts and draws frames; no menu yet.

PPSA03671
Plays its intros; no menu yet.

PPSA07411
Code runs; no picture yet.

PPSA23126
Stops before any game code runs.

PPSA26344
Opening cutscene draws, about 1 fps.

PPSA15657
Title and main menu; 3D world not drawn.

Relinker e bibliotecas anfitriãs correspondentes do lançamento oficial.
Página de transferência
O Windows precisa de --windows. Depois organize app, libs/ e app0/. --windows, app, libs/, app0/.

Este instantâneo está datado. Os tópicos Game bring-up ao vivo prevalecem. Discussões Game bring-up.
CompatibilidadeUse apenas ficheiros que tem o direito legal de usar. Este site não aloja jogos, firmware, chaves nem binários do AnyPS5. Legal