Games · Compatibility · Home
art of rally on AnyPS5
Linux is in game on a single community self-report (art of rally, PPSA03659, content 01.006.000). The cited 180 s run from a fresh save, with Cross pressed every 15 s, showed the driving-assist settings (stability assist, anti-lock braking, transmission), the "group 2" car selection with the car rendered, then an in-game 3D scene with the car next to a large statue, lighting, shadows, falling petals, and a loading tip. The window title reported 59.94 FPS for most of that run on Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT RADV Mesa 26.2.4, with one sample at 55.55 and no driver stop. Only Cross and one held stick were scripted, so driving, stage completion, saving and audio were not checked. The relinker needs the game's own Media/Modules and Media/Plugins as --module-dir. This title is not in the official table. Build source is patched — the cited play used main 38d3c0858a with #8847 (12223bf208; still open). An official zip may stop earlier. In game on that cited patched stack is not a Playable claim. A single self-report is not an official-table row. Windows: no report in the cited thread.
PPSA03659

Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Linux |
| Build source | patched · 38d3c0858a |
| Last verified in snapshot | 22 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 22 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT / RADV Mesa 26.2.4 / GCC / Release (discussion #9559, 22 Oct 2026): art of rally PPSA03659 content 01.006.000. Furthest point named In-game. A 180 s run from a fresh save, Cross every 15 s, showed the driving-assist settings (stability assist, anti-lock braking, transmission), the "group 2" car selection with the car rendered, then an in-game 3D scene with the car next to a large statue, lighting, shadows, falling petals, and a loading tip. Window title 59.94 FPS for most of the run (one sample 55.55); no driver stop. Only Cross and one held stick were scripted. Single community self-report. Patched stack, not a release zip. In game ≠ Playable.
- Same host and thread: relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. The relinker needs the game's own Media/Modules and Media/Plugins. Modules in sce_module converted with the title. --module-dir is a relinker flag, not a game patch.
- Cited AnyPS5 commits in that report: main 38d3c0858a with fix(agc): resolve and render a multisampled target through its sRGB twin format #8847 (12223bf208; still open). #8847 itself was tested on Curved Space; this thread does not claim it as an art of rally screenshot.
- The reporter marked AI-assisted testing and report: yes, Claude Code. The furthest-point observation (driving-assist settings through the in-game 3D scene with the car next to a large statue) is the reporter's. Any images in that thread are the reporter's, not captures from this site.
Blocked
- The cited run lasted 180 s from a fresh save (discussion #9559). No driver stop. Current blocker named in the report: none seen in this run — driving, stage completion, saving and audio were not checked.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this patched 38d3c0858a+#8847 in-game report. The cited play used main plus open #8847, not a release zip. An official zip may stop earlier.
- Windows. No cited Windows session of this title in discussion #9559.
- Audio. The cited report says audio was not checked.
- Driving. Only Cross and one held stick were scripted, so driving was not checked.
- Stage completion. The cited report says it was not checked.
- Saving. The cited report says saving was not checked.
- Long sessions. The cited report is a 180 s sample from a fresh save.
- A performance profile. 59.94 FPS is the window-title reading on that Linux 7.2.9 (Arch) / Ryzen 9 7950X / RX 6650 XT RADV host for most of the 180 s run, with one sample at 55.55, not a profile.
- Network or online play. No cited report tests it.
- Output resolution. Discussion #9559 does not name a resolution for the 59.94 FPS sample.
- NVIDIA or Intel GPU in-game reports. The cited Linux host is Radeon RX 6650 XT RADV only.
- Whether #8847 is required for art of rally's picture. It is part of the cited play stack; #8847 itself was tested on Curved Space, not claimed as an art of rally screenshot.
- Play past the 180 s sample, or completion.
Saves, patch, and network
Saves
Status: Unknown
Unknown. The cited report says saving was not checked.
Game patch
Status: Known
Known. The cited report names art of rally PPSA03659 content 01.006.000. Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. The relinker needs the game's own Media/Modules and Media/Plugins. Modules in sce_module converted with the title. --module-dir is a relinker flag, not a game patch. No extra title patch file is named as required. Furthest cited in-game used a patched stack (main 38d3c0858a with #8847), not a release zip.
Network
Status: Unknown
Unknown. No cited report tests online or networked play.
Windows
No report in the cited thread.
Linux
Linux 7.2.9 (Arch) / Ryzen 9 7950X / RX 6650 XT RADV Mesa 26.2.4 / GCC / Release (discussion #9559, 22 Oct 2026): in game — driving-assist settings (stability assist, anti-lock braking, transmission); "group 2" car selection with the car rendered; in-game 3D scene with the car next to a large statue, lighting, shadows, falling petals, and a loading tip. 180 s from a fresh save; Cross every 15 s. Window title 59.94 FPS for most of the run (one sample 55.55); no driver stop. Only Cross and one held stick scripted; driving, stage completion, saving and audio were not checked. Cited stack: main 38d3c0858a with #8847 (12223bf208; still open). Relinked with --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins. sce_module converted with the title. Single community self-report. In game ≠ Playable.
Sources
Live threads beat this snapshot: Game bring-up discussions.
Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.