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Castlevania Dominus Collection on AnyPS5
Linux is at menus — Castlevania Dominus Collection (the DS collection PPSA15645, content 01.003.000, not Castlevania: Belmont's Curse), the collection title screen, the Pause Menu information dialog, the language select, the emulated DS GAME START menu and name entry at 59.94 FPS — on main 2abfb1beb4 plus #8847 (Linux 7.2.9 / Ryzen 9 7950X / Radeon RX 6650 XT), with no stop seen in those runs and gameplay itself was not checked; Windows and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). Cited commit 2abfb1beb4 (21 Oct, 10:07 UTC) is unreleased main, newer than v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). The cited furthest menus used main 2abfb1beb4 plus #8847. #8847 merged as 8b3e39832a (22 Oct, 13:28 UTC) and is not in v0.1.3. Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir . eboot.elf app.elf. Those flags are relinker flags, not a game patch. The emulator modules (ac_dracula.prx, dra01.prx to dra03.prx, emu_integration.prx) sit in the package root. No extra title patch file is named as required. No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest menus used main 2abfb1beb4 plus one pull request, #8847, which is already merged and is not in v0.1.3, not a release zip. The form furthest point is Menu. What is shown: the collection title screen ("PRESS ANY BUTTON TO START"); the Pause Menu information dialog; the language select (English / Français); inside the emulated DS game, the "GAME START" menu (Select / Copy / Delete Data, Edit Name) with both screens and the control hints; name entry, which takes input (each Cross press enters a character). Three 150-200 s runs held 59.94 FPS throughout. Those FPS values are a report, not a benchmark. Menus on that cited main is not an In game claim. A single self-report is not an official-table row. Current blocker: none seen in those runs; gameplay itself was not checked. The earlier stop on the pad export n3kSX62fgNo is gone on current main; that stop is historical as of the cited report. Asset note: the title needs alldata.bin and alldata.psb.m in /app0. With a dump that lacks them, it keeps running at 59.94 FPS but only presents black frames; the log shows open failed path=/app0/system/script/init.nut.m. Conversion and the report were prepared with AI assistance (Claude Code). Gameplay itself and audio were not checked.
PPSA15645

Snapshot
| Stage | |
|---|---|
| Platforms in this snapshot | Linux |
| Build source | main · 2abfb1beb4 |
| Last verified in snapshot | 21 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 23 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT / RADV Mesa 26.2.4 / GCC / Release (discussion #9151, 21 Oct 2026): Castlevania Dominus Collection PPSA15645 content 01.003.000 on main 2abfb1beb4 plus #8847. Linux at menus — the collection title screen ("PRESS ANY BUTTON TO START"), the Pause Menu information dialog, the language select (English / Français), the emulated DS "GAME START" menu (Select / Copy / Delete Data, Edit Name) with both screens and the control hints, and name entry (each Cross press enters a character), at 59.94 FPS. Three 150-200 s runs held 59.94 FPS throughout. 2abfb1beb4 is unreleased main, newer than v0.1.3. #8847 merged as 8b3e39832a and is not in v0.1.3. Single community self-report. Menus ≠ In game.
- Same Linux host and thread: Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir . eboot.elf app.elf. Those flags are relinker flags, not a game patch. The emulator modules (ac_dracula.prx, dra01.prx to dra03.prx, emu_integration.prx) sit in the package root. No extra title patch file is named as required.
Blocked
- Current limit in discussion #9151: none seen in those runs. Gameplay itself was not checked. Three 150-200 s runs held 59.94 FPS throughout with no stop named.
- The form furthest point is Menu. What is shown is the collection title screen, the Pause Menu information dialog, the language select, the emulated DS GAME START menu, and name entry. Menus on that cited main is not an In game claim.
- The earlier stop on the pad export n3kSX62fgNo is gone on current main; that stop is historical as of the cited report. A dump that lacks alldata.bin and alldata.psb.m in /app0 keeps running at 59.94 FPS but only presents black frames (open failed path=/app0/system/script/init.nut.m).
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this report. The cited furthest menus used main 2abfb1beb4 plus #8847, not a release zip. 2abfb1beb4 is unreleased main newer than v0.1.3; #8847 is not in v0.1.3.
- Windows. No cited Windows session of this title in discussion #9151.
- macOS. No cited macOS session of this title in discussion #9151.
- Audio. Discussion #9151 lists audio among items that were not checked.
- A save write path, a save file, and a reload across restarts. Discussion #9151 reached name entry (Edit Name) and does not name a write or a reload.
- Network or online play. Discussion #9151 does not check them.
- Gameplay past name entry. Discussion #9151 lists gameplay itself among items that were not checked.
- Which emulated DS title inside the collection was opened. Discussion #9151 says the emulated DS game and does not name which one.
- GCC version. Discussion #9151 names GCC, Release, and does not name a version.
- NVIDIA or Intel GPU reports. The cited Linux host is Radeon RX 6650 XT / RADV only.
Saves, patch, and network
Saves
Status: Unknown
Unknown. Discussion #9151 reached name entry (Edit Name) and does not name a save write or a reload across restarts.
Game patch
Status: Known
Known. The cited report names Castlevania Dominus Collection PPSA15645 content 01.003.000. Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir . eboot.elf app.elf. Those flags are relinker flags, not a game patch. The emulator modules (ac_dracula.prx, dra01.prx to dra03.prx, emu_integration.prx) sit in the package root. No extra title patch file is named as required. Furthest cited menus used main 2abfb1beb4 plus #8847. #8847 merged as 8b3e39832a and is not in v0.1.3.
Network
Status: Unknown
Unknown. Discussion #9151 does not check network or online play.
Quoted public error strings
Verbatim from the linked report. One run, one build — not a promise that you will see the same line.
open failed path=/app0/system/script/init.nut.m
github.com/boykopovar/AnyPS5/discussions/9151n3kSX62fgNo
github.com/boykopovar/AnyPS5/discussions/9151
Windows
No report in the cited thread. Windows was not checked.
Linux
Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT / RADV Mesa 26.2.4 / GCC / Release (discussion #9151, 21 Oct 2026): Castlevania Dominus Collection PPSA15645 content 01.003.000 on main 2abfb1beb4 plus #8847. Linux at menus — the collection title screen ("PRESS ANY BUTTON TO START"), the Pause Menu information dialog, the language select (English / Français), the emulated DS "GAME START" menu (Select / Copy / Delete Data, Edit Name) with both screens and the control hints, and name entry (each Cross press enters a character), at 59.94 FPS. Three 150-200 s runs held 59.94 FPS throughout. Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir . eboot.elf app.elf. Those flags are relinker flags, not a game patch. The emulator modules (ac_dracula.prx, dra01.prx to dra03.prx, emu_integration.prx) sit in the package root. No extra title patch file is named as required. Current blocker: none seen in those runs; gameplay itself was not checked. 2abfb1beb4 (21 Oct, 10:07 UTC) is unreleased main, newer than v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). #8847 merged as 8b3e39832a (22 Oct, 13:28 UTC) and is not in v0.1.3. The cited furthest menus used main 2abfb1beb4 plus #8847. The earlier stop on the pad export n3kSX62fgNo is gone on current main; that stop is historical as of the cited report. No cited run checked the official release zip. Windows and macOS were not checked. Single community self-report. Menus ≠ In game.
Sources
Live threads beat this snapshot: Game bring-up discussions.
Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.