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GRIS on AnyPS5
Linux is in game — GRIS (the 2018 Nomada Studio title PPSA09804, content 01.001.000), menu and gameplay with DualSense input and Wwise audio, frame rate was not measured — on unmodified main 4eb91eacd (Ubuntu 24.04.5 / RTX 4090), with no stop that ends play; Windows and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). Cited commit 4eb91eacd (15 Oct) is in v0.1.3 (3fd1cc393b, 20 Oct). The cited furthest in-game used plain main, the merge of #6560, with no pull requests on top. The dump is a decrypted SELF container (magic 0x1d3d154f); eboot.bin and all 13 title modules (6 in sce_module, 2 in Media/Modules, 5 in Media/Plugins) were unwrapped in place with tools/unwrap_self.py first. That unwrap is a conversion step, not a game patch. Relinked with relinker --registry gris/source/eboot.elf gris/eboot.elf --module-dir Media/Modules --module-dir Media/Plugins, with Media symlinked into the module parent. Those flags are relinker flags, not a game patch. Output layout: eboot.elf beside libs/ (126 system libraries) and app0/ (original eboot.bin, sce_sys/, Media/, converted guest modules). No environment variables were needed. No extra title patch file is named as required. Import audit over all 14 registries: 7064 implemented, 71 stub, 157 module imports, 1 absent (__tls_get_addr, resolved at load time from the host ld-linux-x86-64.so.2). No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest in-game used unmodified main 4eb91eacd, not a release zip. The form furthest point is In game. What is shown: the intro video (IntroVideo.mp4, decoded with FFmpeg) plays, then the menu and gameplay run with a DualSense controller (buttons, sticks, analog triggers, vibration; speaker and vibration ports routed to the controller's audio device). Wwise audio plays (sound banks and .wem streams load and stream). Save data initializes. The first run compiled 333 shaders to disk (41 MiB cache); later boots reuse the cache. Frame rate was not measured. No missing-export or runtime error was reported during play. The body leads What is shown with Playable:; that is a casual claim. In game on that cited main is not a Playable claim. A single self-report is not an official-table row. Current blocker: none that stop play; no issue or pull request is open for this title. The window opens at the title's 1920x1080 display mode and looks small on a larger display; F11 (built-in binding) toggles borderless fullscreen (SDL_WINDOW_FULLSCREEN_DESKTOP). 71 stubbed imports throw if called (sceAjm* job manager, sceAgcAcb*/sceAgcDriver* audio capture, sceAudioInOpen, sceSsl* names, sceSystemServiceLoadExec, select/__tls_get_addr nid postfixes, sceLibcBacktrace*); none were called during the tested session.
PPSA09804

Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Linux |
| Build source | main · 4eb91eacd |
| Last verified in snapshot | 16 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 23 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Ubuntu 24.04.5 LTS (kernel 7.0.0-38-generic) / GCC 13.3.0 / RTX 4090 (NVIDIA 595.99.2.0, Vulkan 1.4.329) / SDL X11 (discussion #6634, 16 Oct 2026): GRIS PPSA09804 content 01.001.000 on unmodified main 4eb91eacd, the merge of #6560, with no pull requests on top. Linux in game — intro video, menu and gameplay with DualSense input and Wwise audio. Save data initializes. Frame rate was not measured. 4eb91eacd is in v0.1.3. Single community self-report. In game ≠ Playable.
- Same Linux host and thread: Relinked with relinker --registry gris/source/eboot.elf gris/eboot.elf --module-dir Media/Modules --module-dir Media/Plugins. Those flags are relinker flags, not a game patch. eboot.bin and 13 title modules were unwrapped with tools/unwrap_self.py. That unwrap is a conversion step, not a game patch. Import audit over all 14 registries: 7064 implemented, 71 stub, 157 module imports, 1 absent (__tls_get_addr, resolved at load time from the host ld-linux-x86-64.so.2). No environment variables were needed. No extra title patch file is named as required.
Blocked
- Current blocker named in discussion #6634: none that stop play; no issue or pull request is open for this title. The window opens at the title's 1920x1080 display mode and looks small on a larger display; F11 (built-in binding) toggles borderless fullscreen (SDL_WINDOW_FULLSCREEN_DESKTOP). 71 stubbed imports throw if called; none were called during the tested session. Frame rate was not measured.
- The form furthest point is In game. The body leads What is shown with Playable:; that is a casual claim. In game on that cited main is not a Playable claim.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this report. The cited play used unmodified main 4eb91eacd, not a release zip. No cited run checked official v0.1.3 as a zip.
- Windows. No cited Windows session of this title in discussion #6634.
- macOS. No cited macOS session of this title in discussion #6634.
- Frame rate. Discussion #6634 says frame rate was not measured.
- A save write path, a save file, and a reload. Discussion #6634 says save data initializes; a round trip was not checked.
- Network or online play. No cited report checks it.
- How far play went past the opening, or completion. Discussion #6634 names menu and gameplay, not a later area or a finish.
- AMD or Intel GPU Linux in-game reports. The cited host is RTX 4090 only.
Saves, patch, and network
Saves
Status: Unknown
Unknown. Discussion #6634 says save data initializes. A save write path, a save file, and a reload were not checked.
Game patch
Status: Known
Known. The cited report names GRIS PPSA09804 content 01.001.000. Relinked with relinker --registry gris/source/eboot.elf gris/eboot.elf --module-dir Media/Modules --module-dir Media/Plugins. Those flags are relinker flags, not a game patch. eboot.bin and 13 title modules were unwrapped with tools/unwrap_self.py. That unwrap is a conversion step, not a game patch. No extra title patch file is named as required. Furthest cited in-game used unmodified main 4eb91eacd (the merge of #6560) with no pull requests on top.
Network
Status: Unknown
Unknown. No cited report checks online or networked play.
Windows
No report in the cited thread. Windows was not checked.
Linux
Ubuntu 24.04.5 LTS (kernel 7.0.0-38-generic) / GCC 13.3.0 / RTX 4090 (NVIDIA 595.99.2.0, Vulkan 1.4.329) / SDL X11 (discussion #6634, 16 Oct 2026): GRIS PPSA09804 content 01.001.000 on unmodified main 4eb91eacd, the merge of #6560, with no pull requests on top. Linux in game — intro video, menu and gameplay with DualSense input and Wwise audio. Save data initializes. Frame rate was not measured. Relinked with relinker --registry gris/source/eboot.elf gris/eboot.elf --module-dir Media/Modules --module-dir Media/Plugins. Those flags are relinker flags, not a game patch. eboot.bin and 13 title modules were unwrapped with tools/unwrap_self.py. That unwrap is a conversion step, not a game patch. No environment variables were needed. No extra title patch file is named as required. Current blocker: none that stop play. The window opens at 1920x1080 and looks small; F11 toggles borderless fullscreen. 4eb91eacd (15 Oct, 20:43 UTC) is in v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). The cited furthest in-game used plain main. No cited run checked the official release zip. Windows and macOS were not checked. Single community self-report. In game ≠ Playable.
Sources
Live threads beat this snapshot: Game bring-up discussions.
Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.