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Alan Wake 2 on AnyPS5

Linux is at menus — Alan Wake 2 (the 2023 Remedy title PPSA02572, content 01.200.007, not Alan Wake Remastered), the in-engine Remedy logo then a black wait-for-button screen at 60 FPS — on main 6005185ee plus #7300 (Arch Linux / Radeon RX 9070 XT), with the end-user license agreement not scrolling as the current blocker; Windows and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). Cited commit 6005185ee (17 Oct, 21:08 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). The cited furthest menus used main 6005185ee plus #7300. #7300 merged as 582de4cc1 (17 Oct, 23:09 UTC) and is in v0.1.3. Relinked with --module-dir . and --registry, because libcohtml.Prospero.prx, libRenoirCore.PS5.prx and MediaDecoders.Prospero.prx sit in the root of app0. Those flags are relinker flags, not a game patch. APS5_PLAYGO_UNLISTED_CHUNKS=installed was set: the dump has neither sce_sys/playgo-chunk.dat nor sce_sys/playgo-scenario.json, and without the variable it stops at once with scePlayGo: ... chunk ID 1 cannot be checked. APS5_PLAYGO_UNLISTED_CHUNKS is a host environment variable, not a game patch. Input was through APS5_PAD_INPUT_FILE. No extra title patch file is named as required. No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest menus used main 6005185ee plus one pull request, #7300, which is already merged and is in v0.1.3, not a release zip. The form furthest point is Menu. What is shown: the in-engine Remedy logo; then a black screen at 60 FPS that waits for a button (it renders at 3840x2160); Cross opens the end-user license agreement. Those FPS values are a report, not a benchmark. Menus on that cited main is not an In game claim. A single self-report is not an official-table row. Current blocker: the end-user license agreement says "Scroll to the bottom to accept", and no input moves it: holding or pulsing the right stick, the left stick, the D-pad and R2 all leave the screen unchanged, while the same right stick input scrolls CONTROL Resonant's agreement. Not investigated yet. Without #7300, the title stopped with SIGSEGV 7 s after start, after opening its 153 compiled effects, with nothing in the log (same APR command buffer path as CONTROL Resonant, sceAmprAprCommandBufferReadFile returning 0x8002001C on a full buffer). That SIGSEGV is historical as of 17 Oct 2026, when #7300 merged. The report was prepared with AI assistance (Claude Code). Audio was not checked (SDL dummy driver). Gameplay past the license agreement, saves, and Windows were not checked.

MenusCommunity reportLinux

PPSA02572

AnyPS5.io branded placeholder cover for Alan Wake 2. Not official box art.
Branded AnyPS5.io placeholder. Not official box art.

Snapshot

StageMenus
Platforms in this snapshotLinux
Build sourcemain · 6005185ee
Last verified in snapshot17 Oct 2026
Snapshot assembled14 Oct 2026 · checked 11 Oct 2026

Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.

Furthest public stage shown, including testing branches. Not an official playable verdict.

Page content updated: 23 Oct 2026. This date is when the page text changed. It is not a new hardware test.

Official zip may stop earlier

Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.

Verified, blocked, unknown

Verified

  • Arch Linux (kernel 7.2.9) / Radeon RX 9070 XT / RADV Mesa 26.2.4 / GCC 16.2.1 / Release (discussion #7303, 17 Oct 2026): Alan Wake 2 PPSA02572 content 01.200.007 on main 6005185ee plus #7300. Linux at menus — the in-engine Remedy logo, then a black screen at 60 FPS that waits for a button (3840x2160); Cross opens the end-user license agreement. 6005185ee predates v0.1.3. #7300 merged as 582de4cc1 and is in v0.1.3. Single community self-report. Menus ≠ In game.
  • Same Linux host and thread: Relinked with --module-dir . and --registry, because libcohtml.Prospero.prx, libRenoirCore.PS5.prx and MediaDecoders.Prospero.prx sit in the root of app0. Those flags are relinker flags, not a game patch. APS5_PLAYGO_UNLISTED_CHUNKS=installed was set. APS5_PLAYGO_UNLISTED_CHUNKS is a host environment variable, not a game patch. Input was through APS5_PAD_INPUT_FILE. No extra title patch file is named as required.

Blocked

  • Current blocker in discussion #7303: the end-user license agreement says "Scroll to the bottom to accept", and no input moves it. Holding or pulsing the right stick, the left stick, the D-pad and R2 all leave the screen unchanged, while the same right stick input scrolls CONTROL Resonant's agreement. Not investigated yet.
  • The form furthest point is Menu. What is shown is the in-engine Remedy logo, a black wait-for-button screen at 60 FPS, and the license agreement Cross opens. Menus on that cited main is not an In game claim.
  • Without #7300, the title stopped with SIGSEGV 7 s after start, after opening its 153 compiled effects (sceAmprAprCommandBufferReadFile returning 0x8002001C on a full buffer). That SIGSEGV is historical as of 17 Oct 2026, when #7300 merged. Without APS5_PLAYGO_UNLISTED_CHUNKS=installed the title stops at once with scePlayGo: ... chunk ID 1 cannot be checked.

Unknown

  • Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
  • Whether the current official release zip matches this report. The cited furthest menus used main 6005185ee plus #7300, not a release zip. 6005185ee predates v0.1.3; #7300 is in v0.1.3.
  • Windows. No cited Windows session of this title in discussion #7303.
  • macOS. No cited macOS session of this title in discussion #7303.
  • Audio. Discussion #7303 says audio was not checked (SDL dummy driver).
  • A save write path, a save file, and a reload. Discussion #7303 lists saves among items that were not checked.
  • Network or online play. Discussion #7303 does not check them.
  • Gameplay past the license agreement. The agreement does not scroll, so gameplay is not verified.
  • CPU model. Discussion #7303 names Arch Linux, Radeon RX 9070 XT, RADV Mesa 26.2.4 and GCC 16.2.1, and does not name a CPU.
  • NVIDIA or Intel GPU reports. The cited Linux host is Radeon RX 9070 XT / RADV only.

Saves, patch, and network

Saves

Status: Unknown

Unknown. Discussion #7303 lists saves among items that were not checked.

Game patch

Status: Known

Known. The cited report names Alan Wake 2 PPSA02572 content 01.200.007. Relinked with --module-dir . and --registry. Those flags are relinker flags, not a game patch. APS5_PLAYGO_UNLISTED_CHUNKS=installed was set. APS5_PLAYGO_UNLISTED_CHUNKS is a host environment variable, not a game patch. Input was through APS5_PAD_INPUT_FILE. No extra title patch file is named as required. Furthest cited menus used main 6005185ee plus #7300. #7300 merged as 582de4cc1 and is in v0.1.3.

Network

Status: Unknown

Unknown. Discussion #7303 does not check network or online play.

Quoted public error strings

Verbatim from the linked report. One run, one build — not a promise that you will see the same line.

Windows

No report in the cited thread. Windows was not checked.

Linux

Arch Linux (kernel 7.2.9) / Radeon RX 9070 XT / RADV Mesa 26.2.4 / GCC 16.2.1 / Release (discussion #7303, 17 Oct 2026): Alan Wake 2 PPSA02572 content 01.200.007 on main 6005185ee plus #7300. Linux at menus — the in-engine Remedy logo, then a black screen at 60 FPS that waits for a button (3840x2160); Cross opens the end-user license agreement. Relinked with --module-dir . and --registry. Those flags are relinker flags, not a game patch. APS5_PLAYGO_UNLISTED_CHUNKS=installed was set. APS5_PLAYGO_UNLISTED_CHUNKS is a host environment variable, not a game patch. Input was through APS5_PAD_INPUT_FILE. No extra title patch file is named as required. Current blocker: the license agreement says "Scroll to the bottom to accept", and no input moves it (right stick, left stick, D-pad, R2). 6005185ee (17 Oct, 21:08 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). #7300 merged as 582de4cc1 (17 Oct, 23:09 UTC) and is in v0.1.3. The cited furthest menus used main 6005185ee plus #7300. Without #7300 the title stopped with SIGSEGV 7 s after start; that stop is historical as of 17 Oct 2026. No cited run checked the official release zip. Windows and macOS were not checked. Single community self-report. Menus ≠ In game.

Sources

Live threads beat this snapshot: Game bring-up discussions.

Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.