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Hot Shots Golf 2 on AnyPS5
Windows is in game — Hot Shots Golf 2 (the PS5 PS1 Classic PPSA06699, content 01.000.004, also sold as Everybody's Golf 2, not later Everybody's Golf or Hot Shots titles), a 3D course at about 45 to 49 FPS on unmodified main of 11 Oct 2026 and about 60 FPS on that day's performance pull-request stack — on Windows 11 / AMD Ryzen 5 5600XT / GeForce RTX 4070 SUPER, with no current stop named and those FPS numbers not re-measured on current main; Linux and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). The cited furthest in-game on that day's plain main used no extra pull requests on top. Relinked with --windows. Those flags are relinker flags, not a game patch. No extra title patch file is named as required. No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest in-game on that day's plain main used unmodified main, not a release zip. On that 11 Oct report menus ran at 60 FPS. The 3D course ran at about 45 to 49 FPS in heavy scenes on that day's plain main, and at about 60 FPS with the performance pull requests then applied. Those FPS values are from 11 Oct 2026 and were not re-measured on current main. The title draws one primitive per draw call (300 to 1000+ draws a frame), so per-draw driver cost is the limit. Discussion #3839 says In game, playable. A comment video shows the attract demo, then the reporter playing a hole. Playing a hole is past the opening. The 60 FPS result on 11 Oct relied on performance pull requests by other contributors, tested as rebased copies: #1201 (merged 15 Oct, in v0.1.3), #1202 (merged 15 Oct, in v0.1.3), #1191 (still open, not in v0.1.3), #1193 (merged 15 Oct, in v0.1.3), plus #1298 and #1341 (closed unmerged). The reporter says most of those pull requests have merged since, so plain main should now be close to the 60 FPS build, and they will re-measure. That is not a re-measurement. Bring-up pull requests #3636 (1_5_5_5 UNORM color targets, merged 12 Oct), #3696 and #3697 (font syllable / letter-step pointer, merged 11 Oct) are in v0.1.3. #494 and #1747 are merged and were not measured separately on this title. #1896 remains open and was not measured on this title. In game on that cited plain main is not a Playable claim. A single self-report is not an official-table row. Current blocker: none known. What is left is re-measuring on current main, and open #1191 (resident image for linear color targets), which still needs a rebase.
PPSA06699

Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Windows |
| Build source | main |
| Last verified in snapshot | 22 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 22 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Windows 11 / WinLibs GCC 15.2.0 r7 / NVIDIA GeForce RTX 4070 SUPER / AMD Ryzen 5 5600XT (discussion #3839, last update 22 Oct 2026; FPS from 11 Oct 2026): Hot Shots Golf 2 PPSA06699 content 01.000.004 on that day's unmodified main and on a performance pull-request stack. Windows in game — menus ran at 60 FPS. The 3D course ran at about 45 to 49 FPS in heavy scenes on that day's plain main, and at about 60 FPS with the performance pull requests then applied. A comment video shows the attract demo, then the reporter playing a hole. Single community self-report. In game ≠ Playable.
- Same Windows host and thread: Relinked with --windows. Those flags are relinker flags, not a game patch. No extra title patch file is named as required. The title draws one primitive per draw call (300 to 1000+ draws a frame), so per-draw driver cost is the limit.
- Same thread (discussion #3839, 22 Oct 2026): bring-up pull requests #3636 (merged 12 Oct), #3696 and #3697 (merged 11 Oct) are in v0.1.3. Of the 11 Oct 60 FPS stack, #1201, #1202 and #1193 have since merged (15 Oct) and are in v0.1.3; #1191 is still open and is not in v0.1.3; #1298 and #1341 were closed unmerged. Those FPS numbers were not re-measured on current main.
Blocked
- Current blocker named in discussion #3839: none known. What is left is re-measuring on current main, and open #1191 (resident image for linear color targets), which still needs a rebase. #1191 is not in v0.1.3.
- Discussion #3839 says In game, playable. That mixed form line is not a Playable furthest-point mark. FPS numbers are from 11 Oct 2026 and were not re-measured on current main. The 60 FPS result used extra performance pull requests. In game on that cited plain main is not a Playable claim. Save, later holes, audio quality and a full playthrough were not named as checked.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this report. The cited play used unmodified main of 11 Oct 2026, not a release zip.
- Linux. No cited Linux session of this title in discussion #3839.
- macOS. No cited macOS session of this title in discussion #3839.
- Save or load in gameplay. Discussion #3839 does not name a save write or reload.
- Network or online play. No cited report checks it.
- Current-main FPS. The reporter has not re-measured the 11 Oct numbers.
- How far play went past the filmed hole, or completion. The cited video names the attract demo and one hole.
- Other Everybody's Golf or Hot Shots titles. This page is Hot Shots Golf 2 PPSA06699 only, the PS1 Classic also sold as Everybody's Golf 2.
- Whether open #1191 or #1896 changes the official zip. They are not in v0.1.3 and are not required for the cited unmodified-main in-game.
Saves, patch, and network
Saves
Status: Unknown
Unknown. Discussion #3839 does not name a save write or reload in gameplay.
Game patch
Status: Known
Known. The cited report names Hot Shots Golf 2 PPSA06699 content 01.000.004. Relinked with --windows. Those flags are relinker flags, not a game patch. No extra title patch file is named as required. Furthest cited in-game on that day's plain main used unmodified main with no extra pull requests on top. Bring-up pull requests #3636, #3696 and #3697 have since merged and are in v0.1.3. The 60 FPS stack included open #1191, which is not in v0.1.3.
Network
Status: Unknown
Unknown. No cited report checks online or networked play.
Windows
Windows 11 / WinLibs GCC 15.2.0 r7 / NVIDIA GeForce RTX 4070 SUPER / AMD Ryzen 5 5600XT (discussion #3839, last update 22 Oct 2026; FPS from 11 Oct 2026): Hot Shots Golf 2 PPSA06699 content 01.000.004, the PS5 PS1 Classic also sold as Everybody's Golf 2. Windows in game — menus ran at 60 FPS. On 11 Oct the 3D course ran at about 45 to 49 FPS in heavy scenes on that day's unmodified main, and at about 60 FPS with the performance pull requests then applied. Relinked with --windows. Those flags are relinker flags, not a game patch. No extra title patch file is named as required. A comment video shows the attract demo, then the reporter playing a hole. Current blocker: none known. What is left is re-measuring on current main, and open #1191, which still needs a rebase. The 60 FPS result on 11 Oct relied on #1201, #1202, #1191, #1193, #1298 and #1341 as rebased copies. #1201, #1202 and #1193 have since merged (15 Oct 2026) and are in v0.1.3 (3fd1cc393b, 20 Oct). #1191 is still open and is not in v0.1.3. #1298 and #1341 were closed unmerged. Bring-up pull requests #3636 (merged 12 Oct), #3696 and #3697 (merged 11 Oct) are in v0.1.3. The reporter has not re-measured those FPS numbers on current main. No cited run checked the official release zip. Linux and macOS were not checked. Single community self-report. In game ≠ Playable.
Linux
No report in the cited thread. Linux was not checked.
Sources
- github.com/boykopovar/AnyPS5/discussions/3839
- github.com/boykopovar/AnyPS5/pull/3636
- github.com/boykopovar/AnyPS5/pull/3696
- github.com/boykopovar/AnyPS5/pull/3697
- github.com/boykopovar/AnyPS5/pull/1201
- github.com/boykopovar/AnyPS5/pull/1202
- github.com/boykopovar/AnyPS5/pull/1193
- github.com/boykopovar/AnyPS5/pull/1191
Live threads beat this snapshot: Game bring-up discussions.
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