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Bugsnax on AnyPS5
Linux is in game — Bugsnax (the retail PS5 title PPSA01503, content 02.000.000), the rainy opening scene in first person and the player's hands in view at about 17-20 FPS (33 FPS on the title screen), with open #10515 required to pass dithered alpha-to-coverage as the current blocker — on main plus open #10515 (Linux / Radeon RX 6650 XT); Windows and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). The cited furthest names #10515 (f179568345, 24 Oct, 04:00 UTC). f179568345 is after v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). #10515 is open and is not in v0.1.3. The cited furthest in-game used a patched stack (main plus one PR, #10515). The 24 Oct gameplay comment is the cited furthest. It names #10515 (f179568345) and a Linux / Radeon RX 6650 XT host. It does not restate a main SHA. The 24 Oct title-screen comment is not the cited furthest: it names the title screen ("Press ✕ to Start") on main c4d105021e plus 6c18620c3c. 6c18620c3c is not on upstream GitHub. The opening post is not the cited furthest: its form furthest point is Boots (stops before the first frame) on unmodified main 6a6a35fdf5. On plain main the title stops 14 s in, before any frame: dithered or rounded alpha-to-coverage is unsupported (register 0x2dc = 0x0000e701). #10515 is an AnyPS5 AGC change that emulates two-sample DB_ALPHA_TO_MASK 0xe701, not a title pull request. No extra title patch file is named as required. The cited 24 Oct gameplay comment does not restate those host fields; it is a retest by the same author as the opening post. The opening post names Linux 7.2.9 (Arch), Ryzen 9 7950X, Radeon RX 6650 XT, RADV Mesa 26.2.4, GCC, Release. The cited run does not name a host RAM size, a specific GCC version or a window toolkit. Conversion on the opening post used relinker --registry --rpath <build>/core/libs/libs --module-dir . eboot.elf app.elf. --registry, --rpath and --module-dir are relinker flags, not a game patch. That conversion is a relinker step, not a game patch. libfmod.prx and libfmodstudio.prx sit in the title root and are converted with --module-dir . That conversion is a relinker step, not a game patch. The dump has no PlayGo files, so the opening post and the title-screen comment used APS5_PLAYGO_UNLISTED_CHUNKS=installed. That is a host environment variable, not a game patch. The cited furthest does not restate those conversion flags. The scripted button presses (Cross, Options, Square, Triangle, Circle, Touchpad) are a host input pattern, not a game patch. No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is patched — the cited furthest in-game used main plus open #10515, not a release zip and not unmodified main. What is shown on the cited 24 Oct gameplay comment: a 272 s run gets into gameplay and exits normally, with no driver error and no GPU fault. Timeline: 55-135 s the title screen; 175 s the rainy opening scene in first person; 260 s the player's hands in view. Frame rate: 33 FPS on the title screen, about 17-20 FPS in gameplay. The screen changed between 135 and 175 s. Which press started the game is not established; it may only have been the load time after an earlier Cross. Those FPS values are a report, not a benchmark. In game on that cited patched stack is not a Playable claim. FPS alone is not a Playable claim. A single self-report is not an official-table row. Current blocker on the cited furthest: the title needs open #10515 to pass dithered alpha-to-coverage. On plain main, it stops 14 s in before any frame with dithered or rounded alpha-to-coverage is unsupported (register 0x2dc = 0x0000e701). Save or load of a newly written slot, later areas or an ending, audio, and network play were not checked on the cited furthest. AI-assisted: yes.
PPSA01503
Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Linux |
| Build source | patched · f179568345 |
| Last verified in snapshot | 24 Oct 2026 |
| Snapshot assembled | 24 Oct 2026 · checked 24 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 24 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Linux / Radeon RX 6650 XT (discussion #9900, 24 Oct 2026): Bugsnax PPSA01503 content 02.000.000 on main plus open #10515 (f179568345). Linux in game — a 272 s run gets into gameplay and exits normally, with no driver error and no GPU fault. Timeline: 55-135 s the title screen; 175 s the rainy opening scene in first person; 260 s the player's hands in view. 33 FPS on the title screen, about 17-20 FPS in gameplay. The cited furthest names #10515 (f179568345) and does not restate a main SHA. f179568345 is after v0.1.3 and is not in v0.1.3. Single community self-report. In game ≠ Playable.
- Same author and thread: the opening post names Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT / RADV Mesa 26.2.4 / GCC / Release. Conversion on the opening post used relinker --registry --rpath <build>/core/libs/libs --module-dir . eboot.elf app.elf. --registry, --rpath and --module-dir are relinker flags, not a game patch. APS5_PLAYGO_UNLISTED_CHUNKS=installed is a host environment variable, not a game patch. The scripted button presses are a host input pattern, not a game patch. No extra title patch file is named as required.
Blocked
- Current blocker in discussion #9900 on the cited furthest: the title needs open #10515 to pass dithered alpha-to-coverage. #10515 is an AnyPS5 AGC change, not a title pull request. #10515 is open and is not in v0.1.3.
- On plain main 6a6a35fdf5 the title stops 14 s in, before any frame: dithered or rounded alpha-to-coverage is unsupported (register 0x2dc = 0x0000e701). The opening post is Boots and is not the cited furthest.
- The cited 24 Oct gameplay comment does not establish which press started the game, later areas or an ending, audio, or a newly written save. Those FPS values are a report, not a benchmark. In game on that cited patched stack is not a Playable claim. FPS alone is not a Playable claim.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this report. The cited furthest names #10515 (f179568345, 24 Oct, 04:00 UTC), f179568345 is after v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC), #10515 is not in v0.1.3, and the cited run used a patched stack, not the official zip.
- The main SHA of the cited furthest. The 24 Oct gameplay comment names #10515 (f179568345) and does not restate a main SHA.
- Windows. No cited Windows session of this title in discussion #9900.
- macOS. No cited macOS session of this title in discussion #9900.
- Host RAM size, a specific GCC version or a window toolkit. The opening post names Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT / RADV Mesa 26.2.4 / GCC / Release and does not name those.
- Audio. Discussion #9900 does not check audio on the cited furthest.
- Save or load of a newly written slot. Discussion #9900 does not name a save write or a save reload on the cited furthest.
- Later areas or an ending. Discussion #9900 names the rainy opening scene and the player's hands on the cited furthest and does not name those.
- Which press started the game. The cited comment says the screen changed between 135 and 175 s and does not establish which press started the game.
- Network or online play. Discussion #9900 does not check them on the cited furthest.
- Unmodified main as the cited furthest. On plain main the title stops 14 s in before any frame; that run is not the cited furthest.
Saves, patch, and network
Saves
Status: Unknown
Unknown. Discussion #9900 does not name a save write or a save reload on the cited furthest.
Game patch
Status: Known
Known. The cited report names Bugsnax PPSA01503 content 02.000.000. No extra title patch file is named as required. Furthest cited in-game used a patched stack: main plus open #10515 (f179568345). #10515 is an AnyPS5 AGC change that emulates two-sample DB_ALPHA_TO_MASK 0xe701, not a title pull request. #10515 is open and is not in v0.1.3. The 24 Oct gameplay comment is the cited furthest.
Network
Status: Unknown
Unknown. No cited report checks online or networked play on the cited furthest.
Quoted public error strings
Verbatim from the linked report. One run, one build — not a promise that you will see the same line.
dithered or rounded alpha-to-coverage is unsupported (register 0x2dc = 0x0000e701)
github.com/boykopovar/AnyPS5/discussions/9900a 272 s run gets into gameplay and exits normally, with no driver error and no GPU fault.
github.com/boykopovar/AnyPS5/discussions/990033 FPS on the title screen, about 17-20 FPS in gameplay.
github.com/boykopovar/AnyPS5/discussions/9900
Windows
No report in the cited thread. Windows was not checked.
Linux
Linux / Radeon RX 6650 XT (discussion #9900, 24 Oct 2026): Bugsnax PPSA01503 content 02.000.000 on main plus open #10515 (f179568345). The cited 24 Oct gameplay comment does not restate the full host; it is a retest by the same author as the opening post. Opening post host: Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT / RADV Mesa 26.2.4 / GCC / Release. Linux in game — a 272 s run gets into gameplay and exits normally, with no driver error and no GPU fault. Timeline: 55-135 s the title screen; 175 s the rainy opening scene in first person; 260 s the player's hands in view. Frame rate: 33 FPS on the title screen, about 17-20 FPS in gameplay. The screen changed between 135 and 175 s. Which press started the game is not established. Conversion on the opening post used relinker --registry --rpath <build>/core/libs/libs --module-dir . eboot.elf app.elf. Those are relinker flags, not a game patch. APS5_PLAYGO_UNLISTED_CHUNKS=installed is a host environment variable, not a game patch. The scripted button presses are a host input pattern, not a game patch. No extra title patch file is named as required. Current blocker: needs open #10515 to pass dithered alpha-to-coverage. On plain main 6a6a35fdf5 the title stops 14 s in, before any frame: dithered or rounded alpha-to-coverage is unsupported (register 0x2dc = 0x0000e701). The cited furthest names #10515 (f179568345). f179568345 (24 Oct, 04:00 UTC) is after v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). #10515 is open and is not in v0.1.3. The 24 Oct gameplay comment is the cited furthest. The 24 Oct title-screen comment used main c4d105021e plus 6c18620c3c and is not the cited furthest. The opening post is Boots on unmodified main 6a6a35fdf5 and is not the cited furthest. No cited run checked the official release zip. Windows and macOS were not checked. Single community self-report. In game ≠ Playable.
Sources
Live threads beat this snapshot: Game bring-up discussions.
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