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Greak: Memories of Azur on AnyPS5

Linux is in game — Greak: Memories of Azur (the PS5 title PPSA02849, content 01.003.000), opening area at 59.94 FPS (window counter) — on unmodified main 6a6a35fdf5 (Linux 7.2.9 / Ryzen 9 7950X / Radeon RX 6650 XT), with no blocker seen in the cited 180 s scripted run; Windows and macOS were not checked. Cited commit 6a6a35fdf5 (22 Oct) is unreleased main, newer than v0.1.3 (3fd1cc393b, 20 Oct). 6a6a35fdf5 is the merge of #7965 and is not in v0.1.3. The cited furthest in-game used plain main, with no pull requests on top. Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. Those flags are relinker flags, not a game patch. Modules in sce_module are converted with the title. The dump has no PlayGo files, so the run used APS5_PLAYGO_UNLISTED_CHUNKS=installed. No cited run tested the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest in-game used unmodified main 6a6a35fdf5, not a release zip. The 180 s run started from a fresh save with Cross pressed every 15 s, then a comment on the same thread names one scripted 183.8 s run stopped by scheduled SIGTERM. Only Cross and one held stick input were scripted, so movement, combat, saving, audio and extended manual play were not checked. The 59.94 FPS value is a window counter, not a benchmark. The shutdown log has three storage image ... destroyed with GPU results pending warnings; their effect is not established. In game on that cited main commit is not a Playable claim. A single self-report is not an official-table row.

In gameCommunity reportLinux

PPSA02849

AnyPS5.io branded placeholder cover for Greak: Memories of Azur. Not official box art.
Branded AnyPS5.io placeholder. Not official box art.

Snapshot

StageIn game
Platforms in this snapshotLinux
Build sourcemain · 6a6a35fdf5
Last verified in snapshot22 Oct 2026
Snapshot assembled14 Oct 2026 · checked 11 Oct 2026

Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.

Furthest public stage shown, including testing branches. Not an official playable verdict.

Page content updated: 22 Oct 2026. This date is when the page text changed. It is not a new hardware test.

Official zip may stop earlier

Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.

Verified, blocked, unknown

Verified

  • Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT, RADV Mesa 26.2.4, GCC, Release (discussion #9865, 22 Oct 2026): Greak: Memories of Azur PPSA02849 content 01.003.000 on unmodified main 6a6a35fdf5, with no pull requests on top. Linux in game — a 180 s run from a fresh save with Cross pressed every 15 s shows the Bromio logo and the illustrated story intro ("Eons have passed, since a threat fell north of Alassya…", "The Urlags have gathered together…"), then the first playable scene, the character standing in a forest with mountains behind. The window title reports 59.94 FPS from 20 s to the end, with no driver stop. 6a6a35fdf5 is unreleased main, newer than v0.1.3, and is the merge of #7965, which is not in v0.1.3. Single community self-report. In game ≠ Playable.
  • Same Linux host and thread: Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. Those flags are relinker flags, not a game patch. Modules in sce_module are converted with the title. The dump has no PlayGo files, so the run used APS5_PLAYGO_UNLISTED_CHUNKS=installed. No extra title patch file is named as required. A comment on the same thread reviews that run: the 135 s capture shows the subtitled opening story; the 175 s capture shows the character on the mountain ledge below; source metadata and the generated driver revision both identify 6a6a35fdf5c2, clean. That comment names one scripted 183.8 s run stopped by scheduled SIGTERM.

Blocked

  • Current blocker named in discussion #9865: none seen in this run. The 180 s scripted run had no driver stop. The 59.94 FPS value is a window counter, not a benchmark or measured gain.
  • Only Cross and one held stick input were scripted, so movement, combat, saving, audio and extended manual play were not checked. The shutdown log has three storage image ... destroyed with GPU results pending warnings; their effect is not established by this run. In game on that cited main is not a Playable claim.

Unknown

  • Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
  • Whether the current official release zip matches this report. The cited play used unmodified main 6a6a35fdf5, which is unreleased main newer than v0.1.3 and is the merge of #7965 (not in v0.1.3), not a release zip.
  • Windows. No cited Windows session of this title in discussion #9865.
  • macOS. No cited macOS session of this title in discussion #9865.
  • Movement, combat, saving, audio and extended manual play. Discussion #9865 says only Cross and one held stick input were scripted, so those were not checked.
  • Network or online play. No cited report tests it.
  • NVIDIA or Intel GPU in-game reports. The cited Linux host is Radeon RX 6650 XT RADV only.
  • How far play went past the opening area, or completion. The cited session names the opening area and a mountain ledge only.
  • What the three storage image ... destroyed with GPU results pending warnings do. Discussion #9865 says their effect is not established.
  • Long sessions. The cited run was a scripted 180 s sample (183.8 s in the comment, stopped by scheduled SIGTERM).

Saves, patch, and network

Saves

Status: Unknown

Unknown. Discussion #9865 started from a fresh save and lists saving as not checked.

Game patch

Status: Known

Known. The cited report names Greak: Memories of Azur PPSA02849 content 01.003.000. Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. Those flags are relinker flags, not a game patch. Modules in sce_module are converted with the title. The dump has no PlayGo files, so the run used APS5_PLAYGO_UNLISTED_CHUNKS=installed. No extra title patch file is named as required. Furthest cited in-game used unmodified main 6a6a35fdf5 (the merge of #7965) with no pull requests on top. #7965 is not in v0.1.3.

Network

Status: Unknown

Unknown. No cited report tests online or networked play.

Quoted public error strings

Verbatim from the linked report. One run, one build — not a promise that you will see the same line.

Windows

No report in the cited thread. Windows was not checked.

Linux

Linux 7.2.9 (Arch) / Ryzen 9 7950X / Radeon RX 6650 XT, RADV Mesa 26.2.4, GCC, Release (discussion #9865, 22 Oct 2026): Greak: Memories of Azur PPSA02849 content 01.003.000 on unmodified main 6a6a35fdf5, with no pull requests on top. Linux in game — a 180 s run from a fresh save with Cross pressed every 15 s shows the Bromio logo and the illustrated story intro ("Eons have passed, since a threat fell north of Alassya…", "The Urlags have gathered together…"), then the first playable scene, the character standing in a forest with mountains behind. The window title reports 59.94 FPS from 20 s to the end, with no driver stop. A comment on the same thread reviews that run: the 135 s capture shows the subtitled opening story; the 175 s capture shows the character on the mountain ledge below; source metadata and the generated driver revision both identify 6a6a35fdf5c2, clean. That comment names one scripted 183.8 s run stopped by scheduled SIGTERM. The 59.94 FPS value is a window counter, not a benchmark or measured gain. Relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. Those flags are relinker flags, not a game patch. Modules in sce_module are converted with the title. The dump has no PlayGo files, so the run used APS5_PLAYGO_UNLISTED_CHUNKS=installed. No extra title patch file is named as required. Current blocker: none seen in this run. Only Cross and one held stick input were scripted, so movement, combat, saving, audio and extended manual play were not checked. The shutdown log also contains three storage image ... destroyed with GPU results pending warnings; their effect is not established by this run. 6a6a35fdf5 (22 Oct, 17:18 UTC) is unreleased main, newer than v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). 6a6a35fdf5 is the merge of #7965 and is not in v0.1.3. The cited furthest in-game used plain main. No cited run tested the official release zip. Windows and macOS were not checked. Single community self-report. In game ≠ Playable.

Sources

Live threads beat this snapshot: Game bring-up discussions.

Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.