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Jurassic Park Classic Games Collection on AnyPS5
Windows is in game — Jurassic Park Classic Games Collection (the retail PS5 title PPSA17217, content 01.002.000), logos, menu and in-game at a locked 60 FPS (597 presents / 10 s, GPU busy 0.9 ms), with audio quality and which collection titles were played unverified — on main a373e85e5 plus #6878 (Windows 11 / Ryzen 9 9950X3D / RTX 5090); Linux and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). Cited commit a373e85e5 (19 Oct, 00:09 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). a373e85e5 is the merge of #7194 and is in v0.1.3. The cited furthest in-game used main a373e85e5 plus #6878. #6878 merged as f3bb6a4f8d (19 Oct, 12:48 UTC) and is in v0.1.3. The 19 Oct comment is the cited furthest. The opening post is not the cited furthest: it used main f1af6c5 plus #6878 and #6369 while both pull requests were still open. #6369 merged as 56ea17e5d7 (18 Oct, 23:48 UTC) and is in v0.1.3. #6369 is already in cited main a373e85e5, so the 19 Oct retest needed only #6878 on top. The dump has an anyps5-elf folder with ELF copies of eboot.bin and the modules. Relinked with relinker --windows --windows-diagnostics --trace-imports --registry --sce-module-path anyps5-elf anyps5-elf/eboot.bin app.exe. Those flags are relinker flags, not a game patch. app0 holds the dump's assets and sce_sys as junctions and copies of eboot.bin, gamedef.xml, activity_config.json and the ROM files (jp1g.gb, jp1m.gen, jp1n.nes, jp1s.sfc, jp2g.gb, jp2m.gen, jp2s.sfc). Settings: ANYPS5_GPU=5090, VK_LOADER_DRIVERS_DISABLE=*dzn*, APS5_PLAYGO_UNLISTED_CHUNKS=absent. Those are host environment variables, not a game patch. Noto Sans fonts (Light, Regular, Medium, Bold and italics) were placed in anyps5-fonts/ beside app.exe. Those fonts are a host font set, not a game patch. #7370 is a documentation change that says what happens without system fonts; it is not a game patch. No extra title patch file is named as required. The cited host is Windows 11, WinLibs GCC 15.2.0, RTX 5090 (NVIDIA 617.42), AMD Ryzen 9 9950X3D. The cited run does not name a host RAM size, a Windows build number or a window toolkit. The 19 Oct comment does not restate those host fields; it is a retest by the same author as the opening post. No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest in-game used main a373e85e5 plus already-merged #6878, not a release zip. The opening post fills a form furthest-point box of In game; that post is not the cited furthest. What is shown on the cited 19 Oct comment: logos, menu and in-game at a locked 60 FPS (597 presents / 10 s, GPU busy 0.9 ms). Those FPS values are a report, not a benchmark. In game on that cited main is not a Playable claim. A single self-report is not an official-table row. Current limits: audio quality and controller behaviour beyond the game responding were not checked. Which of the collection titles (jp1g.gb, jp1m.gen, jp1n.nes, jp1s.sfc, jp2g.gb, jp2m.gen, jp2s.sfc) were played on the cited furthest is not named. The opening post on the earlier stack said the collection plays at 60 fps through everything I tried, as seen on screen, and named three historical stops without #6878, #6369 and the fonts: lseek(fd, 0, SEEK_END) on the /app0/ directory fails; libSceNgs2 with a voice handle that is invalid or null; file=(none) because no system fonts are present. Those stops are historical as of 19 Oct 2026, when #6369 had merged and #6878 was the remaining pull request on the cited retest. Save or load of a newly written slot, later collection titles or an ending, and network play were not checked on the cited furthest. AI-assisted: yes.
PPSA17217

Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Windows |
| Build source | main · a373e85e5 |
| Last verified in snapshot | 19 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 23 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Windows 11 / WinLibs GCC 15.2.0 / RTX 5090 (NVIDIA 617.42) / AMD Ryzen 9 9950X3D (discussion #7387, 19 Oct 2026): Jurassic Park Classic Games Collection PPSA17217 content 01.002.000 on main a373e85e5 plus #6878. Windows in game — logos, menu and in-game at a locked 60 FPS (597 presents / 10 s, GPU busy 0.9 ms). a373e85e5 predates v0.1.3. #6878 merged as f3bb6a4f8d and is in v0.1.3. Single community self-report. In game ≠ Playable.
- Same Windows host and thread: Relinked with relinker --windows --windows-diagnostics --trace-imports --registry --sce-module-path anyps5-elf anyps5-elf/eboot.bin app.exe. Those flags are relinker flags, not a game patch. Noto Sans fonts in anyps5-fonts/ are a host font set, not a game patch. Environment variables on that run are host environment variables, not a game patch. No extra title patch file is named as required.
Blocked
- Current limits in discussion #7387 on the cited furthest: audio quality and controller behaviour beyond the game responding were not checked. Which of the collection titles were played on the cited 19 Oct comment is not named.
- The form furthest point on the opening post is In game. What is shown on the cited 19 Oct comment is logos, menu and in-game at a locked 60 FPS. Those FPS values are a report, not a benchmark. In game on that cited main is not a Playable claim.
- The opening post is not the cited furthest: it used main f1af6c5 plus #6878 and #6369. Without those changes it named three historical stops: lseek(fd, 0, SEEK_END) on the /app0/ directory fails; libSceNgs2 with a voice handle that is invalid or null; file=(none) because no system fonts are present. Those stops are historical as of 19 Oct 2026.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this report. Cited commit a373e85e5 (19 Oct, 00:09 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC) and is in v0.1.3, and #6878 is in v0.1.3, but the cited run used main plus #6878, not the official zip.
- Linux. No cited Linux session of this title in discussion #7387.
- macOS. No cited macOS session of this title in discussion #7387.
- Host RAM size, a Windows build number or a window toolkit. The cited host names Windows 11 / WinLibs GCC 15.2.0 / RTX 5090 / Ryzen 9 9950X3D and does not name those.
- Which collection titles were played on the cited furthest. Discussion #7387 names logos, menu and in-game and does not name jp1g.gb, jp1m.gen, jp1n.nes, jp1s.sfc, jp2g.gb, jp2m.gen or jp2s.sfc on that comment.
- Save or load of a newly written slot. Discussion #7387 does not name a save write or reload on the cited furthest.
- Audio. Discussion #7387 does not check audio quality on the cited furthest.
- Network or online play. Discussion #7387 does not check them on the cited furthest.
- The opening post as the cited furthest. That post used main f1af6c5 plus two then-open pull requests; that post is not the cited furthest.
Saves, patch, and network
Saves
Status: Unknown
Unknown. The cited furthest in discussion #7387 does not name a write of a newly written slot, or a later reload of that slot.
Game patch
Status: Known
Known. The cited report names Jurassic Park Classic Games Collection PPSA17217 content 01.002.000. Relinked with relinker --windows --windows-diagnostics --trace-imports --registry --sce-module-path anyps5-elf. Those flags are relinker flags, not a game patch. Noto Sans fonts in anyps5-fonts/ are a host font set, not a game patch. No extra title patch file is named as required. Furthest cited in-game used main a373e85e5 plus #6878. a373e85e5 is the merge of #7194 and is in v0.1.3. #6878 merged as f3bb6a4f8d (19 Oct) and is in v0.1.3. The 19 Oct comment is the cited furthest. The opening post is not the cited furthest.
Network
Status: Unknown
Unknown. No cited report checks online or networked play on the cited furthest.
Quoted public error strings
Verbatim from the linked report. One run, one build — not a promise that you will see the same line.
Runs at a locked 60 fps (597 presents / 10 s, GPU busy 0.9 ms) through logos, menu, and in-game.
github.com/boykopovar/AnyPS5/discussions/7387lseek(fd, 0, SEEK_END) on the /app0/ directory fails
github.com/boykopovar/AnyPS5/discussions/7387file=(none) because no system fonts are present
github.com/boykopovar/AnyPS5/discussions/7387
Windows
Windows 11 / WinLibs GCC 15.2.0 / RTX 5090 (NVIDIA 617.42) / AMD Ryzen 9 9950X3D (discussion #7387, 19 Oct 2026): Jurassic Park Classic Games Collection PPSA17217 content 01.002.000 on main a373e85e5 plus #6878. Windows in game — logos, menu and in-game at a locked 60 FPS (597 presents / 10 s, GPU busy 0.9 ms). Relinked with relinker --windows --windows-diagnostics --trace-imports --registry --sce-module-path anyps5-elf anyps5-elf/eboot.bin app.exe. Those flags are relinker flags, not a game patch. Settings: ANYPS5_GPU=5090, VK_LOADER_DRIVERS_DISABLE=*dzn*, APS5_PLAYGO_UNLISTED_CHUNKS=absent. Those are host environment variables, not a game patch. Noto Sans fonts in anyps5-fonts/ beside app.exe are a host font set, not a game patch. No extra title patch file is named as required. Current limits: audio quality and controller behaviour beyond the game responding were not checked. Which collection titles were played on the cited furthest is not named. a373e85e5 (19 Oct, 00:09 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). a373e85e5 is the merge of #7194 and is in v0.1.3. #6878 merged as f3bb6a4f8d (19 Oct, 12:48 UTC) and is in v0.1.3. The cited furthest in-game used main a373e85e5 plus already-merged #6878. The opening post used main f1af6c5 plus #6878 and #6369 and is not the cited furthest. #6369 merged as 56ea17e5d7 (18 Oct) and is already in cited main a373e85e5. No cited run checked the official release zip. Linux and macOS were not checked. Single community self-report. In game ≠ Playable.
Linux
No report in the cited thread. Linux was not checked.
Sources
- github.com/boykopovar/AnyPS5/discussions/7387
- github.com/boykopovar/AnyPS5/pull/6878
- github.com/boykopovar/AnyPS5/pull/6369
- github.com/boykopovar/AnyPS5/pull/7194
- github.com/boykopovar/AnyPS5/pull/7370
Live threads beat this snapshot: Game bring-up discussions.
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