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Raptor: Call of the Shadows on AnyPS5

Windows is in game on a single community self-report (Raptor: Call of the Shadows, PPSA94002, content 00.008.000). This is ChaDea1/RaptorPS5 catalog release v1.0.0-rc.2 (GPL-3.0 homebrew), not a retail PS5 title. The cited run showed the first-launch setup screen, the Apogee intro and the pilot registration screen; menus responded to the controller. First-launch "Download free Apogee shareware" failed with "Download failed (HTTP 0, code 0x80431063)" because libSceHttp is offline by design (#3844); the shareware was installed by hand (FILE0000.GLB and FILE0001.GLB in data/RaptorPS5/). On main, the on-screen keyboard (hold Options) opened and moved with the D-pad, but Cross typed nothing and Circle left the screen. With #9178, NAME accepted typed characters and the overlay kept redrawing. The first mission then played through at 60 FPS with music and DualSense input, and no crash. Host: Windows 11 Pro (26200) / AMD Ryzen 7 9800X3D / NVIDIA GeForce RTX 5070 Ti / WinLibs GCC 15.2.0 r7 / Release. This title is not in the official table. Build source is patched — the cited play used main 27bcd6a with #9178, not a release zip. An official zip may stop earlier. In game on that cited patched stack is not a Playable claim. A single self-report is not an official-table row. Linux: no report in the cited thread.

In gameCommunity reportWindows

PPSA94002

AnyPS5.io branded placeholder cover for Raptor: Call of the Shadows. Not official box art.
Branded AnyPS5.io placeholder. Not official box art.

Snapshot

StageIn game
Platforms in this snapshotWindows
Build sourcepatched · 27bcd6a
Last verified in snapshot22 Oct 2026
Snapshot assembled14 Oct 2026 · checked 11 Oct 2026

Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.

Furthest public stage shown, including testing branches. Not an official playable verdict.

Page content updated: 22 Oct 2026. This date is when the page text changed. It is not a new hardware test.

Official zip may stop earlier

Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.

Verified, blocked, unknown

Verified

  • Windows 11 Pro (26200) / AMD Ryzen 7 9800X3D / NVIDIA GeForce RTX 5070 Ti / WinLibs GCC 15.2.0 r7 / Release (discussion #9687, 22 Oct 2026): Raptor: Call of the Shadows PPSA94002 content 00.008.000, catalog v1.0.0-rc.2 (ChaDea1/RaptorPS5). Furthest point named In-game: the first mission played through at 60 FPS with music and DualSense input, and no crash. Opening path: first-launch setup, Apogee intro, pilot registration; menus responded to the controller. Single community self-report. Patched stack, not a release zip. In game ≠ Playable.
  • Same host and thread: eboot.bin and sce_module/libc.prx unwrapped with tools/unwrap_self.py, relinked with relinker --windows --registry, run from the output folder with the catalog files in app0 (original eboot.bin kept) and the shareware GLBs in data/RaptorPS5/. Menus driven with APS5_PAD_INPUT_FILE and tools/pad_input.py; frames captured with APS5_DUMP_FRAMES. The keyboard failure was also reproduced by hand with a DualSense, and the first mission was played by hand with a DualSense.
  • Cited AnyPS5 commits in that report: main 27bcd6a with fix(libScePad): open the system remote control port as a disconnected device #9178 (still open). #9178 is named as the on-screen keyboard fix; it depends on feat(pad): support up to 4 controllers with dynamic user discovery #7881. On plain main, hold Options opened the keyboard and the D-pad moved, but Cross typed nothing and Circle left the screen. With #9178, NAME accepted typed characters (1AS and ASD with injected pad input) and the overlay kept redrawing.
  • First-launch "Download free Apogee shareware" failed with "Download failed (HTTP 0, code 0x80431063)". The report cites libSceHttp: every request fails with ERROR_NETWORK (#3844) and says the shareware was installed by hand from DOSBOX_RAPTOR.ZIP (FILE0000.GLB and FILE0001.GLB into data/RaptorPS5/). With those files the title skipped setup and played the intro.
  • The reporter marked AI-assisted: yes (Claude Code). The furthest-point observation (first mission at 60 FPS with music and DualSense input) is the reporter's. Any images in that thread are the reporter's, not captures from this site.

Blocked

  • Current blocker named in the report: none known with #9178 through the first mission (discussion #9687). Open pull requests the title needs: #9178 (on-screen keyboard; depends on #7881).
  • On plain main, the on-screen keyboard does not type (Cross types nothing; Circle leaves the screen). First-launch shareware download fails while libSceHttp is offline (#3844) unless the GLBs are installed by hand.

Unknown

  • Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
  • Whether the current official release zip matches this patched in-game report. The cited play used 27bcd6a+#9178, not a release zip. An official zip may stop earlier.
  • Linux. No cited Linux session of this title in discussion #9687.
  • Saving. Discussion #9687 does not test creating a save and loading it back.
  • Network or online play. No cited report tests it. The first-launch HTTP download is setup, not online play.
  • Output resolution. Discussion #9687 does not name a resolution.
  • Play past the first mission, or completion.
  • AMD or Intel GPU in-game reports. The cited Windows host is RTX 5070 Ti only.
  • Whether #9178 is required for gameplay beyond the on-screen keyboard. The report names it as needed for NAME entry and as part of the cited play stack.
  • Retail Raptor titles. This page is the homebrew catalog port only.

Saves, patch, and network

Saves

Status: Unknown

Unknown. Discussion #9687 does not test creating a save and loading it back.

Game patch

Status: Known

Known. The cited report names Raptor: Call of the Shadows PPSA94002 content 00.008.000 (ChaDea1/RaptorPS5 catalog v1.0.0-rc.2). Unwrapped eboot.bin and sce_module/libc.prx with tools/unwrap_self.py. Relinked with relinker --windows --registry. Shareware GLBs (FILE0000.GLB, FILE0001.GLB) placed in data/RaptorPS5/. No extra title patch file is named as required. Furthest cited in-game used a patched stack (27bcd6a with #9178), not a release zip.

Network

Status: Unknown

Unknown. No cited report tests online or networked play. First-launch shareware download failed with Download failed (HTTP 0, code 0x80431063) because libSceHttp is offline by design (#3844).

Quoted public error strings

Verbatim from the linked report. One run, one build — not a promise that you will see the same line.

Windows

Windows 11 Pro (26200) / AMD Ryzen 7 9800X3D / NVIDIA GeForce RTX 5070 Ti / WinLibs GCC 15.2.0 r7 / Release (discussion #9687, 22 Oct 2026): in game — first-launch setup, Apogee intro, and pilot registration; menus responded to the controller. First-launch shareware download failed (HTTP 0, code 0x80431063; libSceHttp offline by design, #3844); FILE0000.GLB and FILE0001.GLB installed by hand into data/RaptorPS5/. On main the on-screen keyboard opened but Cross typed nothing. With #9178, NAME accepted typed characters and the first mission played through at 60 FPS with music and DualSense input, no crash. Relinked with --windows --registry. Single community self-report. In game ≠ Playable.

Linux

No report in the cited thread.

Sources

Live threads beat this snapshot: Game bring-up discussions.

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