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Ready or Not on AnyPS5
Windows is in game — Ready or Not (the retail PS5 title PPSA18605, content 01.001.008), the station at about 2 FPS, with black menu-operator silhouettes and an intermittent colour cast as the current blockers — on unmodified main 18c438b10 (Windows 11 Pro / Ryzen 7 7800X3D / Radeon RX 7900 XTX); Linux and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). Cited commit 18c438b10 (13 Oct, 17:42 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). 18c438b10 is the merge of #4491 and is in v0.1.3. The cited furthest in-game used unmodified main 18c438b10. No extra title pull request is named as required on that cited run. The 13 Oct comment is the cited furthest. The opening post is not the cited furthest: it used main 0214069e3 plus a stack of open pull requests and local changes. The eboot and modules are fSELFs, unwrapped to plain ELF before relinking with relinker --windows --registry. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. The cited run used two test-only settings: APS5_HOST_IMPORT_MIB=10240 and, for the first level load, download0/readyornot/saved/ps5/engine.ini containing [SystemSettings] and g.TimeoutForBlockOnRenderFence=1800000. Those are a host environment variable and a host engine.ini, not a game patch. The mission's level load has not been re-checked on main alone, so that engine.ini setting is not claimed as required for the cited station run. No extra title patch file is named as required. The cited host is Windows 11 Pro 10.0.22631, AMD Ryzen 7 7800X3D, 32 GB RAM, AMD Radeon RX 7900 XTX, WinLibs GCC 15.2.0, Release. The cited 13 Oct comment does not restate those host fields; it is a retest by the same author as the opening post. The 13 Oct comment does not name a GPU driver version or a window toolkit. No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest in-game used unmodified main 18c438b10, not a release zip. The opening post fills a form furthest-point box of In game; that post is not the cited furthest. What is shown on the cited 13 Oct comment: the title boots and reaches the station with every module built from main 18c438b10, at about 2 FPS. Two visible differences from the bring-up build remain there: the menu operators are black silhouettes (#5446), and some sessions get blocker F (#5321). Those FPS values are a report, not a benchmark. In game on that cited main is not a Playable claim. A single self-report is not an official-table row. Current blockers on the cited furthest: black menu-operator silhouettes and an intermittent colour cast. #5446 merged as 038c83b9ba4b (14 Oct, 21:51 UTC) and is in v0.1.3. #5321 merged as e6e36c11872d (14 Oct, 18:57 UTC) and is in v0.1.3. Those merges are later than the cited 13 Oct run; this snapshot does not re-test the station after they merged. The opening post's mission playthrough (Thank You, Come Again) is on the bring-up stack and is not the cited furthest. The mission's level load has not been re-checked on main alone. Save or load of a newly written slot, later missions or an ending, and network play were not checked on the cited furthest.
PPSA18605

Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Windows |
| Build source | main · 18c438b10 |
| Last verified in snapshot | 13 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 23 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Windows 11 Pro 10.0.22631 / AMD Ryzen 7 7800X3D / 32 GB RAM / AMD Radeon RX 7900 XTX / WinLibs GCC 15.2.0 / Release (discussion #4184, 13 Oct 2026): Ready or Not PPSA18605 content 01.001.008 on unmodified main 18c438b10. Windows in game — the title boots and reaches the station with every module built from main, at about 2 FPS. 18c438b10 predates v0.1.3 and is in v0.1.3. Single community self-report. In game ≠ Playable.
- Same Windows host and thread: eboot and modules unwrapped from fSELF, then relinked with relinker --windows --registry. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. The cited run used APS5_HOST_IMPORT_MIB=10240 and a host engine.ini timeout. Those are host settings, not a game patch. No extra title patch file is named as required.
Blocked
- Current blockers in discussion #4184 on the cited furthest: the menu operators are black silhouettes (#5446), and some sessions get blocker F (#5321), an intermittent colour cast. #5446 merged as 038c83b9ba4b (14 Oct) and #5321 merged as e6e36c11872d (14 Oct); both are in v0.1.3. Those merges are later than the cited 13 Oct run; this snapshot does not re-test the station after they merged.
- The cited 13 Oct comment reports about 2 FPS at the station. Those FPS values are a report, not a benchmark. In game on that cited main is not a Playable claim. The mission's level load has not been re-checked on main alone.
- The opening post is not the cited furthest: it used main 0214069e3 plus a stack of open pull requests and local changes. The opening post's mission playthrough (Thank You, Come Again) is on that bring-up stack and is not the cited furthest.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this report. Cited commit 18c438b10 (13 Oct, 17:42 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC) and is in v0.1.3, but the cited run used unmodified main, not the official zip.
- Linux. No cited Linux session of the furthest station run in discussion #4184.
- macOS. No cited macOS session of this title in discussion #4184.
- A GPU driver version or a window toolkit. The cited host names Windows 11 Pro 10.0.22631 / Ryzen 7 7800X3D / 32 GB RAM / Radeon RX 7900 XTX / WinLibs GCC 15.2.0 and does not name those.
- Save or load of a newly written slot. Discussion #4184 does not name a write of a newly written slot on the cited furthest.
- The first mission on unmodified main. The 13 Oct comment says the mission's level load has not been re-checked on main alone.
- Audio. Discussion #4184 does not check audio on the cited furthest.
- Later missions or an ending. Discussion #4184 names the station on the cited furthest and does not name later missions or an ending on that run.
- Network or online play. Discussion #4184 does not check them on the cited furthest.
- The opening post as the cited furthest. That post used main 0214069e3 plus a stack of then-open pull requests and local changes; that post is not the cited furthest.
Saves, patch, and network
Saves
Status: Unknown
Unknown. The cited furthest in discussion #4184 does not name a write of a newly written slot, or a later reload of that slot.
Game patch
Status: Known
Known. The cited report names Ready or Not PPSA18605 content 01.001.008. eboot and modules were unwrapped from fSELF, then relinked with relinker --windows --registry. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. APS5_HOST_IMPORT_MIB=10240 and the host engine.ini timeout are host settings, not a game patch. No extra title patch file is named as required. Furthest cited in-game used unmodified main 18c438b10. 18c438b10 is the merge of #4491 and is in v0.1.3. The 13 Oct comment is the cited furthest. The opening post is not the cited furthest.
Network
Status: Unknown
Unknown. No cited report checks online or networked play on the cited furthest.
Quoted public error strings
Verbatim from the linked report. One run, one build — not a promise that you will see the same line.
the menu operators are black silhouettes
github.com/boykopovar/AnyPS5/discussions/4184some sessions get blocker F
github.com/boykopovar/AnyPS5/discussions/4184reaches the station with every module built from main (18c438b10), at about 2 FPS
github.com/boykopovar/AnyPS5/discussions/4184
Windows
Windows 11 Pro 10.0.22631 / AMD Ryzen 7 7800X3D / 32 GB RAM / AMD Radeon RX 7900 XTX / WinLibs GCC 15.2.0 / Release (discussion #4184, 13 Oct 2026): Ready or Not PPSA18605 content 01.001.008 on unmodified main 18c438b10. Windows in game — the title boots and reaches the station with every module built from main, at about 2 FPS. Two visible differences from the bring-up build remain there: the menu operators are black silhouettes (#5446), and some sessions get blocker F (#5321). The eboot and modules are fSELFs, unwrapped to plain ELF before relinking with relinker --windows --registry. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. The cited run used two test-only settings: APS5_HOST_IMPORT_MIB=10240 and, for the first level load, download0/readyornot/saved/ps5/engine.ini containing [SystemSettings] and g.TimeoutForBlockOnRenderFence=1800000. Those are a host environment variable and a host engine.ini, not a game patch. The mission's level load has not been re-checked on main alone, so that engine.ini setting is not claimed as required for the cited station run. No extra title patch file is named as required. Current blockers: black menu-operator silhouettes and an intermittent colour cast. 18c438b10 (13 Oct, 17:42 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). 18c438b10 is the merge of #4491 and is in v0.1.3. The cited furthest in-game used unmodified main 18c438b10. The 13 Oct comment is the cited furthest. The opening post used main 0214069e3 plus a stack of open pull requests and local changes and is not the cited furthest. #5446 merged as 038c83b9ba4b (14 Oct) and is in v0.1.3. #5321 merged as e6e36c11872d (14 Oct) and is in v0.1.3. Those merges are later than the cited 13 Oct run; this snapshot does not re-test the station after they merged. The opening post's mission playthrough is not the cited furthest. No cited run checked the official release zip. Linux and macOS were not checked. Single community self-report. In game ≠ Playable.
Linux
No report of the cited furthest in the thread. Linux was not checked.
Sources
- github.com/boykopovar/AnyPS5/discussions/4184
- github.com/boykopovar/AnyPS5/pull/4491
- github.com/boykopovar/AnyPS5/pull/5446
- github.com/boykopovar/AnyPS5/pull/5321
- github.com/boykopovar/AnyPS5/pull/5255
Live threads beat this snapshot: Game bring-up discussions.
Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.