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RIDGE RACER on AnyPS5

Windows is in game — RIDGE RACER (the PS5 title PPSA31372, content 01.000.002), menus then a race with audio and a PS4 controller, FPS was not reported, with blue flicker on the road during races as the current blocker — on unmodified main eaae7e069 (Windows 11 / GeForce RTX 3050 6GB Laptop GPU); Linux and macOS were not checked. Latest release v0.1.3 is 3fd1cc393b (20 Oct). Cited commit eaae7e069 (19 Oct, 07:47 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). The cited furthest in-game used unmodified main eaae7e069, with no pull requests on top. eaae7e069 is the merge of #7753 and is in v0.1.3. The SELF eboot.bin and sce_module/libc.prx were unwrapped to ELF, then relinked for Windows. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. The report assembles run/ with the system libraries in libs/ and the title data in app0/ (assets, conf, data, global, SIEA, sce_sys). Menu text renders once the Noto fonts are placed in anyps5-fonts/. Those fonts are a host font set, not a game patch. Environment: VK_LOADER_DRIVERS_DISABLE=*dzn*, ANYPS5_GPU=NVIDIA, ANYPS5_PRESENT_MODE=mailbox, APS5_PREBUILD_THREADS=8, APS5_PIPELINE_DISPATCH=1, APS5_PIPELINE_DMA=1, APS5_HANDOFF_SPIN_US=150. Those are host environment variables, not a game patch. No extra title patch file is named as required. The host is Windows 11 (10.0.26200), NVIDIA GeForce RTX 3050 6GB Laptop GPU (NVIDIA 617.42), MinGW-w64 GCC 15.2.0. The cited run does not name a host CPU. The same report also tested perf/agc-storage-texture-budget head ea0fcecd7; that branch is not the cited furthest. The blocker below reproduces on both. No cited run checked the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest in-game used unmodified main eaae7e069, not a release zip. The form furthest point is In game. What is shown: boots to the menu and plays. Audio and a PS4 controller work. Menu text renders once the Noto fonts are placed in anyps5-fonts/. During a race the road flickers blue intermittently (menu scenes are unaffected). FPS was not reported for that cited furthest. APS5_EAGER_WRITEBACK=1 sidesteps the glyph-box form of the write-back and collapses race loading to sub-5 FPS, so it is not a usable workaround for this title. That sub-5 FPS is the workaround, not a frame rate for the cited furthest. In game on that cited main is not a Playable claim. A single self-report is not an official-table row. Current blocker: blue flicker on the road during races only. Issue #865: StorageTexture write-back keeps the CPU's bytes for a whole 64 KiB block when a CPU stamp lands in a partial (edge) block, dropping GPU results for bytes the CPU did not change. This is the case that remains open after #1599 (the byte-by-byte edge merge from the closed PR #1918). #1599 merged as 0aaadd6457 (10 Oct) and is in v0.1.3. #865 stays open. Save or load of a newly written slot, later races or an ending, and network play were not checked.

In gameCommunity reportWindows

PPSA31372

AnyPS5.io branded placeholder cover for RIDGE RACER. Not official box art.
Branded AnyPS5.io placeholder. Not official box art.

Snapshot

StageIn game
Platforms in this snapshotWindows
Build sourcemain · eaae7e069
Last verified in snapshot20 Oct 2026
Snapshot assembled14 Oct 2026 · checked 11 Oct 2026

Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.

Furthest public stage shown, including testing branches. Not an official playable verdict.

Page content updated: 23 Oct 2026. This date is when the page text changed. It is not a new hardware test.

Official zip may stop earlier

Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.

Verified, blocked, unknown

Verified

  • Windows 11 (10.0.26200) / NVIDIA GeForce RTX 3050 6GB Laptop GPU (NVIDIA 617.42) / MinGW-w64 GCC 15.2.0 (discussion #8196, 20 Oct 2026): RIDGE RACER PPSA31372 content 01.000.002 on unmodified main eaae7e069, with no pull requests on top. Windows in game — boots to the menu and plays. Audio and a PS4 controller work. Menu text renders once the Noto fonts are placed in anyps5-fonts/. During a race the road flickers blue intermittently (menu scenes are unaffected). FPS was not reported. eaae7e069 predates v0.1.3. eaae7e069 is the merge of #7753 and is in v0.1.3. Single community self-report. In game ≠ Playable.
  • Same Windows host and thread: The SELF eboot.bin and sce_module/libc.prx were unwrapped to ELF, then relinked for Windows. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. The Noto fonts in anyps5-fonts/ are a host font set, not a game patch. Environment variables on that run are host environment variables, not a game patch. No extra title patch file is named as required.

Blocked

  • Current blocker in discussion #8196: blue flicker on the road during races only. Issue #865: StorageTexture write-back keeps the CPU's bytes for a whole 64 KiB block when a CPU stamp lands in a partial (edge) block, dropping GPU results for bytes the CPU did not change. This is the case that remains open after #1599 (the byte-by-byte edge merge from the closed PR #1918). #1599 merged as 0aaadd6457 (10 Oct) and is in v0.1.3. #865 stays open.
  • The form furthest point is In game. What is shown is boots to the menu and plays, with audio and a PS4 controller, and blue flicker on the road during a race. FPS was not reported for that cited furthest. In game on that cited main is not a Playable claim.
  • APS5_EAGER_WRITEBACK=1 sidesteps the glyph-box form of the write-back and collapses race loading to sub-5 FPS, so it is not a usable workaround for this title. That sub-5 FPS is the workaround, not a frame rate for the cited furthest.

Unknown

  • Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
  • Whether the current official release zip matches this report. Cited commit eaae7e069 (19 Oct, 07:47 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC), but the cited run used unmodified main, not the official zip.
  • Linux. No cited Linux session of this title in discussion #8196.
  • macOS. No cited macOS session of this title in discussion #8196.
  • FPS or a performance number for the cited furthest. Discussion #8196 does not name a frame rate for the menu or the race on unmodified main eaae7e069. The sub-5 FPS figure is only the APS5_EAGER_WRITEBACK=1 workaround.
  • Host CPU. The cited host names Windows 11 / GeForce RTX 3050 6GB Laptop GPU and does not name a CPU.
  • Save or load of a newly written slot. Discussion #8196 does not name a save write or reload.
  • Later races or an ending. Discussion #8196 names a race with blue flicker on the road and does not name a later race or an ending.
  • Network or online play. Discussion #8196 does not check them.
  • The perf/agc-storage-texture-budget head ea0fcecd7 as furthest. The same report tested that branch; that branch is not the cited furthest.

Saves, patch, and network

Saves

Status: Unknown

Unknown. Discussion #8196 does not name a save write or a later reload of a newly written slot.

Game patch

Status: Known

Known. The cited report names RIDGE RACER PPSA31372 content 01.000.002. The SELF eboot.bin and sce_module/libc.prx were unwrapped to ELF, then relinked for Windows. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. The Noto fonts in anyps5-fonts/ are a host font set, not a game patch. No extra title patch file is named as required. Furthest cited in-game used unmodified main eaae7e069, with no pull requests on top. eaae7e069 is the merge of #7753 and is in v0.1.3. #1599 is in v0.1.3. #865 stays open.

Network

Status: Unknown

Unknown. No cited report checks online or networked play.

Quoted public error strings

Verbatim from the linked report. One run, one build — not a promise that you will see the same line.

Windows

Windows 11 (10.0.26200) / NVIDIA GeForce RTX 3050 6GB Laptop GPU (NVIDIA 617.42) / MinGW-w64 GCC 15.2.0 (discussion #8196, 20 Oct 2026): RIDGE RACER PPSA31372 content 01.000.002 on unmodified main eaae7e069, with no pull requests on top. Windows in game — boots to the menu and plays. Audio and a PS4 controller work. Menu text renders once the Noto fonts are placed in anyps5-fonts/. During a race the road flickers blue intermittently (menu scenes are unaffected). FPS was not reported. The SELF eboot.bin and sce_module/libc.prx were unwrapped to ELF, then relinked for Windows. That unwrap is a conversion step, not a game patch. Relinked for Windows is a relinker step, not a game patch. The report assembles run/ with the system libraries in libs/ and the title data in app0/ (assets, conf, data, global, SIEA, sce_sys). Environment: VK_LOADER_DRIVERS_DISABLE=*dzn*, ANYPS5_GPU=NVIDIA, ANYPS5_PRESENT_MODE=mailbox, APS5_PREBUILD_THREADS=8, APS5_PIPELINE_DISPATCH=1, APS5_PIPELINE_DMA=1, APS5_HANDOFF_SPIN_US=150. Those are host environment variables, not a game patch. The Noto fonts in anyps5-fonts/ are a host font set, not a game patch. No extra title patch file is named as required. Current blocker: blue flicker on the road during races only (issue #865). eaae7e069 (19 Oct, 07:47 UTC) predates v0.1.3 (3fd1cc393b, 20 Oct, 07:07 UTC). eaae7e069 is the merge of #7753 and is in v0.1.3. #1599 merged as 0aaadd6457 (10 Oct) and is in v0.1.3. #865 stays open. The cited furthest in-game used unmodified main eaae7e069. The same report also tested perf/agc-storage-texture-budget head ea0fcecd7; that branch is not the cited furthest. APS5_EAGER_WRITEBACK=1 collapses race loading to sub-5 FPS and is not a usable workaround. No cited run checked the official release zip. Linux and macOS were not checked. Single community self-report. In game ≠ Playable.

Linux

No report in the cited thread. Linux was not checked.

Sources

Live threads beat this snapshot: Game bring-up discussions.

Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.