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Tevi on AnyPS5
Windows is in game — Tevi (the PS5 title PPSA21112, content 01.000.000) after the menus, with an Xbox controller — at 59.94 FPS on unmodified main fa9365ca7 (Windows 11 / Ryzen 9 9950X3D / RTX 5090), with no blocker seen; Linux and macOS were not checked. Cited commit fa9365ca7 (15 Oct) predates v0.1.3 (3fd1cc393b, 20 Oct) and is the merge of #5781, which is in v0.1.3. The cited furthest in-game used plain main with nothing on top. No cited run tested the official release zip. Whether the current official release zip matches this report is unknown, so an official zip may stop earlier. This title is not in the official table. Build source is main — the cited furthest in-game used unmodified main fa9365ca7, not a release zip. In game on that cited main commit is not a Playable claim. A single self-report is not an official-table row.
PPSA21112

Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Windows |
| Build source | main · fa9365ca7 |
| Last verified in snapshot | 15 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 22 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Windows 11 / WinLibs GCC 15.2.0 (x86_64-posix-seh, ucrt, r7) / RTX 5090 (NVIDIA 610.47) / AMD Ryzen 9 9950X3D (discussion #6496, 15 Oct 2026): Tevi PPSA21112 content 01.000.000 on unmodified main fa9365ca7 with nothing on top. Windows in game — gameplay at 59.94 FPS after the menus, with an Xbox controller. The reporter names it playable and names no stop seen. fa9365ca7 predates v0.1.3 and is the merge of #5781, which is in v0.1.3. Single community self-report. In game ≠ Playable.
- Same Windows host and thread: relinked with relinker --windows --sce-module-path <decrypted> --module-dir Media/Modules --module-dir Media/Plugins eboot.bin app.exe, using the title's own decrypted ELFs. That covers sce_module/libc.prx, sce_module/libSceNpCppWebApi.prx, the Unity modules Media/Modules/Il2CppUserAssemblies.prx and PS5Util.prx, and the plugins Media/Plugins/PSN.prx and SaveData.prx. --module-dir and --sce-module-path are relinker flags, not a game patch. app0 holds the original eboot.bin, sce_sys, and Media (folders as junctions, files as hard links; Modules and Plugins hold the converted modules). Run from a console with ANYPS5_GPU=5090, nothing else set. No extra title patch file is named as required.
Blocked
- Current blocker named in discussion #6496: none seen so far. The reporter names no stop on the cited play.
- Not checked in the cited report: how far play went past menus into gameplay, full-game completion, save or save reload, Linux, or macOS. In game on that cited main is not a Playable claim.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this report. The cited play used unmodified main fa9365ca7, which predates v0.1.3, not a release zip.
- Linux. No cited Linux session of this title in discussion #6496.
- macOS. No cited macOS session of this title in discussion #6496.
- Save or save reload. Media/Plugins/SaveData.prx is converted; no cited report tests a save round trip.
- Network or online play. Media/Plugins/PSN.prx is converted; no cited report tests it.
- AMD or Intel GPU in-game reports. The cited Windows host is RTX 5090 only.
- How far play went, or completion. The report names gameplay after the menus with an Xbox controller and does not name a room, stage, or finish.
- Audio. Discussion #6496 does not name audio output.
Saves, patch, and network
Saves
Status: Unknown
Unknown. Discussion #6496 converts Media/Plugins/SaveData.prx and does not test save or save reload.
Game patch
Status: Known
Known. The cited report names Tevi PPSA21112 content 01.000.000. Relinked with relinker --windows --sce-module-path <decrypted> --module-dir Media/Modules --module-dir Media/Plugins. Those flags are relinker flags, not a game patch. No extra title patch file is named as required. Furthest cited in-game used unmodified main fa9365ca7 (the merge of #5781) with nothing on top. #5781 is in v0.1.3. The cited run used ANYPS5_GPU=5090 and nothing else set.
Network
Status: Unknown
Unknown. Media/Plugins/PSN.prx is converted. No cited report tests online or networked play.
Windows
Windows 11 / WinLibs GCC 15.2.0 (x86_64-posix-seh, ucrt, r7) / RTX 5090 (NVIDIA 610.47) / AMD Ryzen 9 9950X3D (discussion #6496, 15 Oct 2026): Tevi PPSA21112 content 01.000.000 on unmodified main fa9365ca7 with nothing on top. Windows in game — gameplay at 59.94 FPS after the menus, with an Xbox controller. The reporter names it playable and names no stop seen. Current blocker: none seen so far. Relinked with relinker --windows --sce-module-path <decrypted> --module-dir Media/Modules --module-dir Media/Plugins eboot.bin app.exe, using the title's own decrypted ELFs. That covers sce_module/libc.prx, sce_module/libSceNpCppWebApi.prx, the Unity modules Media/Modules/Il2CppUserAssemblies.prx and PS5Util.prx, and the plugins Media/Plugins/PSN.prx and SaveData.prx. --module-dir and --sce-module-path are relinker flags, not a game patch. app0 holds the original eboot.bin, sce_sys, and Media (folders as junctions, files as hard links; Modules and Plugins hold the converted modules). Run from a console with ANYPS5_GPU=5090, nothing else set. No extra title patch file is named as required. fa9365ca7 (15 Oct) is the merge of #5781 and predates v0.1.3 (3fd1cc393b, 20 Oct); #5781 is in v0.1.3. The cited furthest in-game used plain main. No cited run tested the official release zip. Linux and macOS were not checked. Single community self-report. In game ≠ Playable.
Linux
No report in the cited thread. Linux was not checked.
Sources
Live threads beat this snapshot: Game bring-up discussions.
Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.