Games · Compatibility · Home
Terminator 2D: NO FATE on AnyPS5
Linux is in game on a single community self-report (Terminator 2D: NO FATE, PPSA25872, content 01.002.000). The cited run showed the intro, the Select Mode menu (Story, Arcade, Level Training; the other modes locked), the Story Mode opening cutscene, and the first level in gameplay with the HUD and timer. It ran at 59.94 FPS throughout the 240 s run on Linux 7.2.9 / Ryzen 9 7950X / Radeon RX 6650 XT RADV Mesa 26.2.4, and stopped at the time limit without a driver stop or a GPU fault. Audio, later levels, other modes, and saves across restarts were not checked. This is a Unity IL2CPP title; the relinker needs the game's own Media/Modules and Media/Plugins as --module-dir. This title is not in the official table. Build source is main — the cited play used plain main 6ef5a1c4c9 with no other pull requests. An official zip may stop earlier. In game on that cited plain main is not a Playable claim. A single self-report is not an official-table row. Windows: no report in the cited thread.
PPSA25872

Snapshot
| Stage | In game |
|---|---|
| Platforms in this snapshot | Linux |
| Build source | main · 6ef5a1c4c9 |
| Last verified in snapshot | 22 Oct 2026 |
| Snapshot assembled | 14 Oct 2026 · checked 11 Oct 2026 |
Allowed values: release, main, fork, patched, unknown. Official table membership is not a release-zip claim.
Furthest public stage shown, including testing branches. Not an official playable verdict.
Page content updated: 22 Oct 2026. This date is when the page text changed. It is not a new hardware test.
Playable here can come from later main or extra patches. The official release zip may stop before that furthest stage.
Verified, blocked, unknown
Verified
- Linux 7.2.9 / Ryzen 9 7950X / Radeon RX 6650 XT / RADV Mesa 26.2.4 (discussion #9590, 22 Oct 2026): Terminator 2D: NO FATE PPSA25872 content 01.002.000 on AnyPS5 plain main 6ef5a1c4c9, no other pull requests. Showed the intro, the Select Mode menu (Story, Arcade, Level Training; the other modes locked), the Story Mode opening cutscene, and the first level in gameplay with the HUD and timer. 59.94 FPS throughout the 240 s run; stopped at the time limit without a driver stop or a GPU fault. Host imports: 81 made, 0 refused. Single community self-report. Plain main, not a release zip. In game ≠ Playable.
- Same host and thread: Unity IL2CPP title relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. The relinker needs the game's own Media/Modules and Media/Plugins. APS5_PLAYGO_UNLISTED_CHUNKS=installed was set as a precaution. Input was Cross held 0.6 s every 15–20 s, plus two Options presses. The reporter names this a short bring-up check, not a full playability or performance report.
- The reporter marked AI-assisted testing and report: yes, Claude Code. The furthest-point observation (intro through the first level with HUD and timer) is the reporter's. Any images in that thread are the reporter's, not captures from this site.
Blocked
- The cited run stopped at the 240 s time limit (discussion #9590). No driver stop or GPU fault. Current blocker named in the report: none for that sample — later levels and the other modes were not reached.
Unknown
- Official-table membership. This title is a community report (official: false), not a tested-compatibility table row.
- Whether the current official release zip matches this plain-main 6ef5a1c4c9 in-game report. The cited play is main, not a release zip. An official zip may stop earlier.
- Windows. No cited Windows session of this title in discussion #9590.
- Audio. The cited report says audio output was not checked.
- Later levels. The cited report says they were not checked.
- The other modes. The cited report says they were not checked. Select Mode showed Story, Arcade, and Level Training; the other modes were locked.
- Saves across restarts. The cited report says they were not checked.
- Long sessions. The cited report says they were not checked.
- A performance profile. 59.94 FPS is the reading on that Linux host throughout the 240 s run, not a profile. The reporter names this a short bring-up check, not a full playability or performance report.
- Network or online play. No cited report tests it.
- Output resolution. Discussion #9590 does not name a resolution for the 59.94 FPS sample.
- NVIDIA or Intel GPU in-game reports. The cited Linux host is Radeon RX 6650 XT RADV only.
- Play past the 240 s sample, or completion.
Saves, patch, and network
Saves
Status: Unknown
Unknown. The cited report says saves across restarts were not checked.
Game patch
Status: Known
Known. The cited report names Terminator 2D: NO FATE PPSA25872 content 01.002.000. Unity IL2CPP title relinked with relinker --registry --rpath <build>/core/libs/libs --module-dir Media/Modules --module-dir Media/Plugins eboot.elf app.elf. The relinker needs the game's own Media/Modules and Media/Plugins. --module-dir is a relinker flag, not a game patch. No extra title patch file is named as required. Furthest cited in-game used plain main 6ef5a1c4c9, not a release zip.
Network
Status: Unknown
Unknown. No cited report tests online or networked play.
Windows
No report in the cited thread.
Linux
Linux 7.2.9 / Ryzen 9 7950X / RX 6650 XT RADV Mesa 26.2.4 (discussion #9590, 22 Oct 2026): in game — intro, Select Mode menu (Story, Arcade, Level Training; other modes locked), Story Mode opening cutscene, and the first level with HUD and timer. 59.94 FPS throughout the 240 s run; stopped at the time limit without a driver stop or a GPU fault. Host imports: 81 made, 0 refused. Unity IL2CPP; relinker needs --module-dir Media/Modules --module-dir Media/Plugins. APS5_PLAYGO_UNLISTED_CHUNKS=installed set as a precaution. Input: Cross held 0.6 s every 15–20 s, plus two Options presses. Cited stack: plain main 6ef5a1c4c9, no other PRs. Single community self-report. In game ≠ Playable.
Sources
Live threads beat this snapshot: Game bring-up discussions.
Need the files? Download v0.1.3 from GitHub, then relink. This page is not a store and does not host games.